Android Debug Bridge (adb
) is a versatile command-line tool that lets you communicate with a
device. The adb
command facilitates a variety of device actions, such as installing and
debugging apps. adb
provides access to a Unix shell that you can use to run a variety
of commands on a device. It is a client-server program that includes three components:
- A client, which sends commands. The client runs on your development machine. You can
invoke a client from a command-line terminal by issuing an
adb
command. - A daemon (adbd), which runs commands on a device. The daemon runs as a background process on each device.
- A server, which manages communication between the client and the daemon. The server runs as a background process on your development machine.
adb
is included in the Android SDK Platform Tools package. Download this
package with the SDK Manager, which installs
it at android_sdk/platform-tools/
. If you want the standalone Android SDK
Platform Tools package, download it here.
For information on connecting a device for use over adb
, including how to use the Connection
Assistant to troubleshoot common problems, see
Run apps on a hardware device.
How adb works
When you start an adb
client, the client first checks whether there is an
adb
server process already running. If there isn't, it starts the server process.
When the server starts, it binds to local TCP port 5037 and listens for commands sent from
adb
clients.
Note: All adb
clients use port 5037 to communicate
with the adb
server.
The server then sets up connections to all running devices.
It locates emulators by scanning odd-numbered ports in the range
5555 to 5585, which is the range used by the first 16 emulators. Where the server finds an adb
daemon (adbd), it sets up a connection to that port.
Each emulator uses a pair of sequential ports — an even-numbered port for
console connections and an odd-numbered port for adb
connections. For example:
Emulator 1, console: 5554
Emulator 1, adb
: 5555
Emulator 2, console: 5556
Emulator 2, adb
: 5557
and so on.
As shown, the emulator connected to adb
on port 5555 is the same as the emulator
whose console listens on port 5554.
Once the server has set up connections to all devices, you can use adb
commands to
access those devices. Because the server manages connections to devices and handles
commands from multiple adb
clients, you can control any device from any client or
from a script.
Enable adb debugging on your device
To use adb with a device connected over USB, you must enable USB debugging in the device system settings, under Developer options. On Android 4.2 (API level 17) and higher, the Developer options screen is hidden by default. To make it visible, enable Developer options.
You can now connect your device with USB. You can verify that your device is
connected by executing adb devices
from the
android_sdk/platform-tools/
directory. If connected,
you'll see the device name listed as a "device."
Note: When you connect a device running Android 4.2.2 (API level 17) or higher, the system shows a dialog asking whether to accept an RSA key that allows debugging through this computer. This security mechanism protects user devices because it ensures that USB debugging and other adb commands cannot be executed unless you're able to unlock the device and acknowledge the dialog.
For more information about connecting to a device over USB, read Run apps on a hardware device.
Connect to a device over Wi-Fi
Note: The instructions below do not apply to Wear devices running Android 11 (API level 30). See the guide to debugging a Wear OS app for more information.
Android 11 (API level 30) and higher support deploying and debugging your app wirelessly from your workstation using Android Debug Bridge (adb). For example, you can deploy your debuggable app to multiple remote devices without ever needing to physically connect your device via USB. This eliminates the need to deal with common USB connection issues, such as driver installation.
Before you begin using wireless debugging, do the following:
-
Ensure that your workstation and device are connected to the same wireless network.
-
Ensure that your device is running Android 11 (API level 30) or higher for phone or Android 13 (API level 33) or higher for TV and WearOS. For more information, see Check & update your Android version.
-
If using the IDE, ensure that you have the latest version of Android Studio installed. You can download it here.
-
On your workstation, update to the latest version of the SDK Platform Tools.
To use wireless debugging, you must pair your device to your workstation using a QR code or a pairing code. Your workstation and device must be connected to the same wireless network. To connect to your device, follow these steps:
-
Enable developer options on your device.
-
Open Android Studio and select Pair Devices Using Wi-Fi from the run configurations menu.
The Pair devices over Wi-Fi window pops up, as shown in figure 2.
-
On your device, tap Wireless debugging and pair your device:
-
To pair your device with a QR code, select Pair device with QR code and scan the QR code obtained from the Pair devices over Wi-Fi popup shown in figure 2.
-
To pair your device with a pairing code, select Pair device with pairing code from the Pair devices over Wi-Fi popup. On your device, select Pair using pairing code and take note of the six-digit code provided. Once your device appears on the Pair devices over Wi-Fi window, you can select Pair and enter the six-digit code shown on your device.
-
-
After your device is paired, you can attempt to deploy your app to your device.
To pair a different device or to forget the current device on your workstation, navigate to Wireless debugging on your device. Tap your workstation name under Paired devices and select Forget.
-
If you want to quickly turn on and off wireless debugging, you can utilize the Quick settings developer tiles for Wireless debugging, found in Developer Options > Quick settings developer tiles.
Wi-Fi connection using command line
Alternatively, to connect to your device using command line without Android Studio, follow these steps:
-
Enable developer options on your device, as described earlier.
-
Enable Wireless debugging on your device, as described earlier.
-
On your workstation, open a terminal window and navigate to
android_sdk/platform-tools
. -
Find your IP address, port number, and pairing code by selecting Pair device with pairing code. Take note of the IP address, port number, and pairing code displayed on the device.
-
On your workstation's terminal, run
adb pair ipaddr:port
. Use the IP address and port number from above. -
When prompted, enter the pairing code, as shown below.
Resolve wireless connection issues
If you are having issues connecting to your device wirelessly, try the following troubleshooting steps to resolve the issue.
Check whether your workstation and device meet the prerequisites
Check that the workstation and device meet the prerequisites listed at the beginning of this section.
Check for other known issues
The following is a list of current known issues with wireless debugging (with adb or Android Studio) and how to resolve them:
-
Wi-Fi is not connecting: Secure Wi-Fi networks, such as corporate Wi-Fi networks, may block p2p connections and not let you connect over Wi-Fi. Try connecting with a cable or another (non-corp) Wi-Fi network. Wireless connection using
adb connect ip:port
over tcp/ip (following an initial USB connection) is another option, in case resorting to a non-corp network is an option. -
adb
over Wi-Fi sometimes turns off automatically: This can happen if the device either switches Wi-Fi networks or disconnects from the network. To resolve, re-connect to the network. -
Device not connecting after pairing successfully:
adb
relies on mDNS to discover and automatically connect to paired devices. If your network or device configuration does not support mDNS or has disabled it, then you need to manually connect to the device usingadb connect ip:port
.
Connect wirelessly with a device after an initial USB connection (only option available on Android 10 and lower)
Note: This workflow is applicable also to Android 11 (and higher), the caveat being that it also involves an *initial* connection over physical USB.
Note: The following instructions do not apply to Wear devices running Android 10 (API level 29) or lower. See the guide about debugging a Wear OS app for more information.
adb
usually communicates with the device over USB, but you can also use
adb
over Wi-Fi. To connect a device running Android 10 (API level 29) or lower,
follow these initial steps over USB:
-
Connect your Android device and
adb
host computer to a common Wi-Fi network. - Connect the device to the host computer with a USB cable.
-
Set the target device to listen for a TCP/IP connection on port 5555:
adb tcpip 5555
- Disconnect the USB cable from the target device.
- Find the IP address of the Android device. For example, on a Nexus device, you can find the IP address at Settings > About tablet (or About phone) > Status > IP address.
-
Connect to the device by its IP address:
adb connect device_ip_address:5555
-
Confirm that your host computer is connected to the target device:
$ adb devices List of devices attached device_ip_address:5555 device
Note: Beware that not all access points
are suitable. You might need to use an access point
whose firewall is configured properly to support adb
.
Your device is now connected to adb
.
If the adb
connection to your device is lost:
- Make sure that your host is still connected to the same Wi-Fi network as your Android device.
-
Reconnect by executing the
adb connect
step again. -
If that doesn't work, reset your
adb
host:adb kill-server
Then start over from the beginning.
Query for devices
Before issuing adb
commands, it is helpful to know what device instances are connected
to the adb
server. Generate a list of attached devices using the
devices
command:
adb devices -l
In response, adb
prints this status information for each device:
- Serial number:
adb
creates a string to uniquely identify the device by its port number. Here's an example serial number:emulator-5554
- State: The connection state of the device can be one of the following:
offline
: The device is not connected toadb
or is not responding.device
: The device is connected to theadb
server. Note that this state does not imply that the Android system is fully booted and operational, because the device connects toadb
while the system is still booting. After boot-up, this is the normal operational state of a device.no device
: There is no device connected.
- Description: If you include the
-l
option, thedevices
command tells you what the device is. This information is helpful when you have multiple devices connected so that you can tell them apart.
The following example shows the devices
command and its output. There are three
devices running. The first two lines in the list are emulators, and the third line is a hardware
device that is attached to the computer.
$ adb devices List of devices attached emulator-5556 device product:sdk_google_phone_x86_64 model:Android_SDK_built_for_x86_64 device:generic_x86_64 emulator-5554 device product:sdk_google_phone_x86 model:Android_SDK_built_for_x86 device:generic_x86 0a388e93 device usb:1-1 product:razor model:Nexus_7 device:flo
Emulator not listed
The adb devices
command has a corner-case command sequence that causes running
emulators to not show up in the adb devices
output even though
the emulators are visible on your desktop. This happens when all of the following
conditions are true:
- The
adb
server is not running. - You use the
emulator
command with the-port
or-ports
option with an odd-numbered port value between 5554 and 5584. - The odd-numbered port you chose is not busy, so the port connection can be made at the specified port number — or, if it is busy, the emulator switches to another port that meets the requirements in 2.
- You start the
adb
server after you start the emulator.
One way to avoid this situation is to let the emulator choose its own ports and to run no more
than 16 emulators at once. Another way is to always start the adb
server before you
use the emulator
command, as explained in the following examples.
Example 1: In the following command sequence, the adb devices
command starts
the adb
server, but the list of devices does not appear.
Stop the adb
server and enter the following commands in the order shown. For the AVD
name, provide a valid AVD name from your system. To get a list of AVD names, type
emulator -list-avds
. The emulator
command is in the
android_sdk/tools
directory.
$ adb kill-server $ emulator -avd Nexus_6_API_25 -port 5555 $ adb devices List of devices attached * daemon not running. starting it now on port 5037 * * daemon started successfully *
Example 2: In the following command sequence, adb devices
displays the
list of devices because the adb
server was started first.
To see the emulator in the adb devices
output, stop the adb
server, and
then start it again after using the emulator
command and before using the
adb devices
command, as follows:
$ adb kill-server $ emulator -avd Nexus_6_API_25 -port 5557 $ adb start-server $ adb devices List of devices attached emulator-5557 device
For more information about emulator command-line options, see Command-Line startup options.
Send commands to a specific device
If multiple devices are running, you must specify the target device
when you issue the adb
command.
To specify the target, follow these steps:
- Use the
devices
command to get the serial number of the target. - Once you have the serial number, use the
-s
option with theadb
commands to specify the serial number.- If you're going to issue a lot of
adb
commands, you can set the$ANDROID_SERIAL
environment variable to contain the serial number instead. - If you use both
-s
and$ANDROID_SERIAL
,-s
overrides$ANDROID_SERIAL
.
- If you're going to issue a lot of
In the following example, the list of attached devices is obtained, and then the serial
number of one of the devices is used to install the helloWorld.apk
on that device:
$ adb devices List of devices attached emulator-5554 device emulator-5555 device 0.0.0.0:6520 device # To install on emulator-5555 $ adb -s emulator-5555 install helloWorld.apk # To install on 0.0.0.0:6520 $ adb -s 0.0.0.0:6520 install helloWorld.apk
Note: If you issue a command without specifying a target device
when multiple devices are available, adb
displays an error
"adb: more than one device/emulator".
If you have multiple devices available but only one is an emulator,
use the -e
option to send commands to the emulator. If there are multiple
devices but only one hardware device attached, use the -d
option to send commands to
the hardware device.
Install an app
You can use adb
to install an APK on an emulator or connected device
with the install
command:
adb install path_to_apk
You must use the -t
option with the install
command when you install a test APK. For more information,
see -t
.
To install multiple APKs use install-multiple
. This is useful if you download all
the APKs for a specific device for your app from the Play Console and want to install them on an
emulator or physical device.
For more information about how to create an APK file that you can install on an emulator/device instance, see Build and run your app.
Note: If you are using Android Studio, you do not need to use
adb
directly to install your app on the emulator or device. Instead, Android Studio
handles the packaging and installation of the app for you.
Set up port forwarding
Use the forward
command to set up arbitrary port forwarding, which
forwards requests on a specific host port to a different port on a device.
The following example sets up forwarding of host port 6100 to device port 7100:
adb forward tcp:6100 tcp:7100
The following example sets up forwarding of host port 6100 to local:logd:
adb forward tcp:6100 local:logd
This could be useful if you are trying to detemine what is being sent to a given port on the device. All received data will be written to the system-logging daemon and displayed in the device logs.
Copy files to and from a device
Use the pull
and push
commands to copy files to
and from a device. Unlike the install
command,
which only copies an APK file to a specific location, the pull
and push
commands let you copy arbitrary directories and files to any location in a device.
To copy a file or directory and its sub-directories from the device, do the following:
adb pull remote local
To copy a file or directory and its sub-directories to the device, do the following:
adb push local remote
Replace local
and remote
with the paths to
the target files/directory on your development machine (local) and on the
device (remote). For example:
adb push myfile.txt /sdcard/myfile.txt
Stop the adb server
In some cases, you might need to terminate the adb
server process and then restart
it to resolve the problem. For example, this could be the case if adb
does not respond to a command.
To stop the adb
server, use the adb kill-server
command.
You can then restart the server by issuing any other adb
command.
Issue adb commands
Issue adb
commands from a command line on your development machine or from a script using the
following:
adb [-d | -e | -s serial_number] command
If there's only one emulator running or only one device connected, the adb
command is
sent to that device by default. If multiple emulators are running and/or multiple devices are
attached, you need to use the -d
, -e
, or -s
option to specify the target device to which the command should be directed.
You can see a detailed list of all supported adb
commands using the following
command:
adb --help
Issue shell commands
You can use the shell
command to issue device commands through adb
or to start an
interactive shell. To issue a single command, use the shell
command like this:
adb [-d |-e | -s serial_number] shell shell_command
To start an interactive shell on a device, use the shell
command like this:
adb [-d | -e | -s serial_number] shell
To exit an interactive shell, press Control+D
or type exit
.
Android provides most of the usual Unix command-line tools. For a list of available tools, use the following command:
adb shell ls /system/bin
Help is available for most of the commands via the --help
argument.
Many of the shell commands are provided by
toybox.
General help applicable to all toybox commands is available via toybox --help
.
With Android Platform Tools 23 and higher, adb
handles arguments the same way that
the ssh(1)
command does. This change has fixed a lot of problems with
command injection
and makes it possible to safely execute commands that contain shell
metacharacters,
such as adb install Let\'sGo.apk
. This change means that the interpretation
of any command that contains shell metacharacters has also changed.
For example, adb shell setprop key 'two words'
is now an error,
because the quotes are swallowed by the local shell, and the device sees
adb shell setprop key two words
. To make the command work, quote twice,
once for the local shell and once for the remote shell, as you do with
ssh(1)
. For example, adb shell setprop key "'two words'"
works because the local shell takes the outer level of quoting and the device
still sees the inner level of quoting: setprop key 'two words'
. Escaping is
also an option, but quoting twice is usually easier.
See also Logcat command-line tool, which is useful for monitoring the system log.
Call activity manager
Within an adb
shell, you can issue commands with the activity manager (am
) tool to
perform various system actions, such as start an activity, force-stop a process,
broadcast an intent, modify the device screen properties, and more.
While in a shell, the am
syntax is:
am command
You can also issue an activity manager command directly from adb
without entering a remote shell. For example:
adb shell am start -a android.intent.action.VIEW
Command | Description |
---|---|
start [options] intent
|
Start an Activity specified by
intent . See the Specification for intent arguments. Options are:
|
startservice [options] intent
|
Start the Service specified by
intent . See the Specification for intent arguments. Options are:
|
force-stop package
|
Force-stop everything associated with package .
|
kill [options] package
|
Kill all processes associated with package . This command kills only
processes that are safe to kill and that will not impact the user
experience.
Options are:
|
kill-all
|
Kill all background processes. |
broadcast [options] intent
|
Issue a broadcast intent. See the Specification for intent arguments. Options are:
|
instrument [options] component
|
Start monitoring with an
Instrumentation instance.
Typically the target component
is the form test_package/runner_class . Options are:
|
profile start process file
|
Start profiler on process , write results to file .
|
profile stop process
|
Stop profiler on process .
|
dumpheap [options] process file
|
Dump the heap of process , write to file . Options are:
|
set-debug-app [options] package
|
Set app package to debug. Options are:
|
clear-debug-app
|
Clear the package previous set for debugging with set-debug-app .
|
monitor [options]
|
Start monitoring for crashes or ANRs. Options are:
|
screen-compat {on | off} package
|
Control screen
compatibility mode of package .
|
display-size [reset | widthxheight]
|
Override device display size.
This command is helpful for testing your app across different screen sizes by mimicking a small
screen resolution using a device with a large screen, and vice versa.
Example: |
display-density dpi
|
Override device display density.
This command is helpful for testing your app across different screen densities by mimicking a high-density
screen environment using a low-density screen, and vice versa.
Example: |
to-uri intent
|
Print the given intent specification as a URI. See the Specification for intent arguments. |
to-intent-uri intent
|
Print the given intent specification as an intent: URI. See the Specification for intent arguments. |
Specification for intent arguments
For activity manager commands that take an intent
argument, you can
specify the intent with the following options:
Call package manager (pm
)
Within an adb
shell, you can issue commands with the package manager (pm
) tool to
perform actions and queries on app packages installed on the device.
While in a shell, the pm
syntax is:
pm command
You can also issue a package manager command directly from adb
without entering a remote shell. For example:
adb shell pm uninstall com.example.MyApp
Command | Description |
---|---|
list packages [options] filter
|
Print all packages, optionally only
those whose package name contains the text in filter . Options:
|
list permission-groups
|
Print all known permission groups. |
list permissions [options] group
|
Print all known permissions, optionally only
those in group . Options:
|
list instrumentation [options]
|
List all test packages. Options:
|
list features
|
Print all features of the system. |
list libraries
|
Print all the libraries supported by the current device. |
list users
|
Print all users on the system. |
path package
|
Print the path to the APK of the given package .
|
install [options] path
|
Install a package, specified by path , to the system. Options:
|
uninstall [options] package
|
Removes a package from the system. Options:
|
clear package
|
Delete all data associated with a package. |
enable package_or_component
|
Enable the given package or component (written as "package/class"). |
disable package_or_component
|
Disable the given package or component (written as "package/class"). |
disable-user [options] package_or_component
|
Options:
|
grant package_name permission
|
Grant a permission to an app. On devices running Android 6.0 (API level 23) and higher, the permission can be any permission declared in the app manifest. On devices running Android 5.1 (API level 22) and lower, must be an optional permission defined by the app. |
revoke package_name permission
|
Revoke a permission from an app. On devices running Android 6.0 (API level 23) and higher, the permission can be any permission declared in the app manifest. On devices running Android 5.1 (API level 22) and lower, must be an optional permission defined by the app. |
set-install-location location
|
Change the default install location. Location values:
Note: This is only intended for debugging. Using this can cause apps to break and other undesireable behavior. |
get-install-location
|
Returns the current install location. Return values:
|
set-permission-enforced permission [true | false]
|
Specify whether the given permission should be enforced. |
trim-caches desired_free_space
|
Trim cache files to reach the given free space. |
create-user user_name
|
Create a new user with the given user_name ,
printing the new user identifier of the user.
|
remove-user user_id
|
Remove the user with the given user_id ,
deleting all data associated with that user
|
get-max-users
|
Print the maximum number of users supported by the device. |
get-app-links [options] [package]
|
Print the domain verification state for the given package, or for all packages if none is specified. State codes are defined as follows:
Options are:
|
reset-app-links [options] [package]
|
Reset domain verification state for the given package, or for all packages if none is specified.
Options are:
|
verify-app-links [--re-verify] [package]
|
Broadcast a verification request for the given package, or for all packages if none is specified. Only sends if the package has previously not recorded a response.
|
set-app-links [--package package] state domains
|
Manually set the state of a domain for a package. The domain must be declared by the package as autoVerify for this to work. This command will not report a failure for domains that could not be applied.
|
set-app-links-user-selection --user user_id [--package package]
enabled domains
|
Manually set the state of a host user selection for a package. The domain must be declared by the package for this to work. This command will not report a failure for domains that could not be applied.
|
set-app-links-user-selection --user user_id [--package package]
enabled domains
|
Manually set the state of a host user selection for a package. The domain must be declared by the package for this to work. This command will not report a failure for domains that could not be applied.
|
set-app-links-allowed --user user_id [--package package] allowed
|
Toggle the auto-verified link-handling setting for a package.
|
get-app-link-owners --user user_id [--package package] domains
|
Print the owners for a specific domain for a given user in low- to high-priority order.
|
Call device policy manager (dpm
)
To help you develop and test your device management apps, issue
commands to the device policy manager (dpm
) tool. Use the tool to control the active
admin app or change a policy's status data on the device.
While in a shell, the dpm
syntax is:
dpm command
You can also issue a device policy manager command directly from adb
without entering a remote shell:
adb shell dpm command
Command | Description |
---|---|
set-active-admin [options] component
|
Sets component as active admin.
Options are:
|
set-profile-owner [options] component
|
Set component as active admin and its package as profile owner for an existing user.
Options are:
|
set-device-owner [options] component
|
Set component as active admin and its package as device owner.
Options are:
|
remove-active-admin [options] component
|
Disable an active admin. The app must declare
android:testOnly
in the manifest. This command also removes device and profile owners.
Options are:
|
clear-freeze-period-record
|
Clear the device's record of previously set freeze periods for system OTA updates. This is useful
to avoid the device scheduling restrictions when developing apps that manage freeze periods. See
Manage system updates.
Supported on devices running Android 9.0 (API level 28) and higher. |
force-network-logs
|
Force the system to make any existing network logs ready for retrieval by a DPC. If there are
connection or DNS logs available, the DPC receives the
onNetworkLogsAvailable()
callback. See Network activity logging.
This command is rate-limited. Supported on devices running Android 9.0 (API level 28) and higher. |
force-security-logs
|
Force the system to make any existing security logs available to the DPC. If there are logs
available, the DPC receives the
onSecurityLogsAvailable()
callback. See Log enterprise device
activity.
This command is rate-limited. Supported on devices running Android 9.0 (API level 28) and higher. |
Take a screenshot
The screencap
command is a shell utility for taking a screenshot of a device
display.
While in a shell, the screencap
syntax is:
screencap filename
To use screencap
from the command line, enter the following:
adb shell screencap /sdcard/screen.png
Here's an example screenshot session, using the adb
shell to capture the screenshot
and the pull
command to download the file from the device:
$ adb shell shell@ $ screencap /sdcard/screen.png shell@ $ exit $ adb pull /sdcard/screen.png
Record a video
The screenrecord
command is a shell utility for recording the display of devices
running Android 4.4 (API level 19) and higher. The utility records screen activity to an MPEG-4
file. You can use this file to create promotional or training videos or for debugging and testing.
In a shell, use the following syntax:
screenrecord [options] filename
To use screenrecord
from the command line, enter the following:
adb shell screenrecord /sdcard/demo.mp4
Stop the screen recording by pressing Control+C. Otherwise, the recording
stops automatically at three minutes or the time limit set by --time-limit
.
To begin recording your device screen, run the screenrecord
command to record
the video. Then, run the pull
command to download the video from the device to the host
computer. Here's an example recording session:
$ adb shell shell@ $ screenrecord --verbose /sdcard/demo.mp4 (press Control + C to stop) shell@ $ exit $ adb pull /sdcard/demo.mp4
The screenrecord
utility can record at any supported resolution and bit rate you
request, while retaining the aspect ratio of the device display. The utility records at the native
display resolution and orientation by default, with a maximum length of three minutes.
Limitations of the screenrecord
utility:
- Audio is not recorded with the video file.
- Video recording is not available for devices running Wear OS.
- Some devices might not be able to record at their native display resolution. If you encounter problems with screen recording, try using a lower screen resolution.
- Rotation of the screen during recording is not supported. If the screen does rotate during recording, some of the screen is cut off in the recording.
Options | Description |
---|---|
--help
|
Display command syntax and options |
--size widthxheight
|
Set the video size: 1280x720 . The default value is the device's native
display resolution (if supported), 1280x720 if not. For best results, use a size supported
by your device's Advanced Video Coding (AVC) encoder. |
--bit-rate rate |
Set the video bit rate for the video, in megabits per second. The default value is 20Mbps.
You can increase the bit rate to improve video quality, but doing so results in larger movie
files. The following example sets the recording bit rate to 6Mbps:
screenrecord --bit-rate 6000000 /sdcard/demo.mp4 |
--time-limit time |
Set the maximum recording time, in seconds. The default and maximum value is 180 (3 minutes). |
--rotate |
Rotate the output 90 degrees. This feature is experimental. |
--verbose |
Display log information on the command-line screen. If you do not set this option, the utility does not display any information while running. |
Read ART profiles for apps
Starting in Android 7.0 (API level 24), the Android Runtime (ART) collects execution profiles for installed apps, which are used to optimize app performance. Examine the collected profiles to understand which methods are executed frequently and which classes are used during app startup.
Note: It is only possible to retrieve the execution profile filename if you have root access to the file system, for example, on an emulator.
To produce a text form of the profile information, use the following command:
adb shell cmd package dump-profiles package
To retrieve the file produced, use:
adb pull /data/misc/profman/package.prof.txt
Reset test devices
If you test your app across multiple test devices, it may be useful to reset your device between
tests, for example, to remove user data and reset the test environment. You can perform a factory
reset of a test device running Android 10 (API level 29) or higher using the
testharness
adb
shell command, as shown:
adb shell cmd testharness enable
When restoring the device using testharness
, the device automatically backs up the RSA
key that allows debugging through the current workstation in a persistent location. That is, after
the device is reset, the workstation can continue to debug and issue adb
commands to
the device without manually registering a new key.
Additionally, to help make it easier and more secure to keep testing your app, using the
testharness
to restore a device also changes the following device settings:
- The device sets up certain system settings so that initial device setup wizards do not appear. That is, the device enters a state from which you can quickly install, debug, and test your app.
- Settings:
- Disables lock screen.
- Disables emergency alerts.
- Disables auto-sync for accounts.
- Disables automatic system updates.
- Other:
- Disables preinstalled security apps.
If your app needs to detect and adapt to the default settings of the testharness
command, use the
ActivityManager.isRunningInUserTestHarness()
.
sqlite
sqlite3
starts the sqlite
command-line program for examining SQLite databases.
It includes commands such as .dump
to print the contents of a table and
.schema
to print the SQL CREATE
statement for an existing table.
You can also execute SQLite commands from the command line, as shown:
$ adb -s emulator-5554 shell $ sqlite3 /data/data/com.example.app/databases/rssitems.db SQLite version 3.3.12 Enter ".help" for instructions
Note: It is only possible to access a SQLite database if you have root access to the file system, for example, on an emulator.
For more information, see the sqlite3
command line documentation.
adb USB backends
The adb server can interact with the USB stack through two backends. It can either use the native
backend of the OS (Windows, Linux, or macOS) or it can use the libusb
backend.
Some features, such as attach
, detach
, and USB speed detection, are
only available when using libusb
backend.
You can choose a backend by using the ADB_LIBUSB
environment variable.
If it isn't set, adb uses its default backend. The default behavior varies among OS. Starting
with ADB v34, the
liubusb
backend is used by default on all OS except Windows, where the native backend is
used by default. If ADB_LIBUSB
is
set, it determines whether the native backend or libusb
is used. See the
adb manual page
for more information about adb environment variables.
adb mDNS backends
ADB can use the multicast DNS protocol to automatically connect the server and devices. The ADB server ships with two backends, Bonjour (Apple's mdnsResponder) and Openscreen.
The Bonjour backend needs a daemon to be running on the host machine.
On macOS Apple's built-in daemon is always running, but on Windows and Linux, the user must make sure the mdnsd
daemon is up and running.
If the command adb mdns check
returns an error, it is likely that ADB is using the Bonjour backend but there is no Bonjour daemon running.
The Openscreen backend does not need a daemon to be running on the machine. Support for the Openscreen backend on macOS starts at ADB v35. Windows and Linux are supported as of ADB v34.
By default ADB uses the Bonjour backend. This behavior can be changed using the environment variable ADB_MDNS_OPENSCREEN
(set to 1
or 0
).
See the ADB manual page for further details.